Life in Reterra Board Game Review – Strategy and Style

Life in Reterra Board Game Review – Strategy and Style

Life in Reterra It’s a real treat to look at. Many of the maps and buildings are illustrated in vibrant, eye-catching, rich colors. There’s a real sense of whimsy to the board game’s art, and it brings rounds of play to life, making it an appealing strategy game for players of all ages.

The game was co-designed by Eric M. Lang, who is known for his complex games; Blood Rage And Cthulhu: Death May Dieis a stripped-down strategy game that (perhaps surprisingly) focuses on simplicity and good vibes. The premise is that, after the apocalypse, you and three other players must rebuild the Earth. To do this, you’ll choose tiles from a random array, each with their own unique terrain, ruins, or gear that you can place buildings or inhabitants on. The game is over when each player has a 4×4 grid of 16 tiles, and players score their efforts.

There are all sorts of complexities in this process that define the game’s ‘easy to learn, hard to master’ strategy. Before we dive into the intricacies of the game, Life in Reterra very satisfactory, here’s what you need to know about the installation.

Life in Reterra: How to play and install

Image: GamesHub

For installation Life in Reterra It’s very simple, thanks to a concise rulebook with a very refined approach. Rulebooks are often held up for much longer than necessary, preventing players from making their own choices and assumptions. Life in ReterraThere’s a simple introduction to organizing the game’s building sets, and then the rulebook basically says, “Now that you know enough, go figure it out.”

And that’s exactly right. At a certain point, the rules get confusing and the best way to learn how to play a game is to just start. Life in Reterra It’s great in that respect, because the game design is well-designed and easy to understand at first glance.

Basically, ‘take tiles, place tiles. Some tiles have fun effects. Build buildings on those tiles, reap the benefits.’ As you play the game, you’ll learn more about the strategy behind the game and understand exactly what you’re aiming to achieve.

Strategy for everyone

After a simple installation, Life in Reterra lets you build at your own pace and determine what your goals are. Final scores are based on certain criteria, like having consecutive terrain tiles of the same type, establishing buildings, placing special tiles, having ruins in your 4×4 field, and having inhabitants occupying your land, so you’ll want to decide which goals you’re going to pursue.

You’ll also need to figure out how to deploy buildings to take full advantage of their abilities. A School requires two gears to build, but each School is worth two additional points if your 4×4 has more visible relics than your nearest neighbors (other players).

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A Garden is worth 5 points, no more, no less, as long as you can place it on a continuous piece of land that’s exactly seven spaces. Once you can place a Farm (which requires three gears), you can place a scrap token on one of your neighbors’ ruins every time you place a building.

All of these building abilities are interrelated, so if you have the brains to quickly develop a strategy, you can make the most of your building to get the most points and beat other players.

Image: GamesHub

On my first tour Life in ReterraI followed a strategy that revolved around the Garden building and the Infirmary. With patience and strategy, I was able to place the Garden on a 7-piece plot of land, and place the Infirmary early to maximize its abilities – at the end of each turn, I could place a dweller in the Infirmary (or any other building on the same plot of land) for an extra point each turn.

My opponent chose the alternative strategy of placing schools and taking relic stones to boost their final score. When the alternative strategies worked, we were both able to get a lot of points (I won, for the record) and learn more about the potential for sabotage.

In a competitive match, I could recognize my opponent’s relic-based strategy and deploy the farm to “trash” their relics every time I play a new building. I could play the long game and try to place the Public Square on the largest continuous piece of land on my map (at the risk of losing other points).

During Life in Reterra It’s simple by design, and the longer you play, the more you’ll notice the deeper strategy running beneath it. And once you realize that strategy, you can change the flow of the tide by changing your build sets.

A mindset towards replayability

In your first game Life in ReterraYou’ll have access to one set of buildings, each with two different abilities (there are purple and orange sides to each card). Starting on your second turn, you can switch to two additional sets of cards with new buildings and new abilities – each more powerful than the last.

When there are three sets in play, you can hold rounds Life in Reterra constantly fresh, even if you’re playing with the same group of people. This level of replayability means you can come back for more, trying new moves every time you play.

Image: GamesHub

Experienced tabletop players may find this process less appealing, as the strategy of the game is geared more towards younger players, but you will still enjoy perfecting your grids and thinking through your tile placements.

During Life in Reterra is on the lighter side of strategy games, it remains a great addition to the genre and can be an inspiring introduction to tabletop gaming for younger players or those new to the hobby. We need more inviting, approachable games for beginners, and Life in Reterra It fills that much needed void.

Four stars: ★★★★

Life in Reterra
Designer(s): Ken Gruhl and Eric M. Lang
Publisher: Hasbro

A copy of Life in Reterra was provided by the publisher for the purposes of this review. GamesHub reviews are rated on a five-point scale.